Julia Forsman
CG ArtisT | GENERALIST
modeling | sculpting | shading | texturing | layout
Recent WORK
MICHELOB - Superior access NBA
lmodeling | texturing | rotomation
Post Production / VFX BaconX
Director Martin Werner
ETSY - Thank you France
layout | modeling | sculpting | texturing
Post Production / VFX BaconX
Director Andreas Nilsson
Carlton Dry - Drylandia
layout | modeling | sculpting | lighting
Post Production / VFX BaconX
Director Andreas Nilsson
BKW - Mars
layout | modeling | sculpting
Post Production / VFX BaconX
Director Martin Werner
ABOUT
Hi, my name is Julia!
I am a Swedish CG Generalist currently located in Malmö, Sweden. As an artist I am curious and enjoy both the technical and artistic aspects of 3D.
My understanding of the 3D pipeline is broad and I am experienced with VFX, Stylized 3D and Games.
Work Experience
2023-2024
Jan -
2022
Aug - Dec
2022 - 2021
2021 - 2020
BaconX - Copenhagen, DK
CG Artist - Generalist
BaconX - Copenhagen, DK
CG Artist - Generalist Intern
Postmouse, 3rd Year Game Project in Unreal 4
The Animation Workshop
CG Generalist, Pipeline Supervisor
Deskmates, NGO Comercial Project
The Animation Workshop
CG Generalist, Production Manager
Software
Education and Courses
2023 - 2019
2018
2018 - 2017
2017 - 2016
2016 - 2015
2015 - 2012
The Animation Workshop,
VIA University College
Viborg, DK
Bachelor in Computer Graphic Arts
The Drawing Academy,
The Animation Workshop
Viborg, DK
Classical Drawing Semester Course
Stenebyskolan
Dals Långed, SWE
Form and Design, Preparatory education
Tillskärarakademin Göteborg
Göteborg, SWE
Sewing and Pattern Cutting, Preparatory education
University of Gothenburg
Göteborg, SWE
Art History, Course
The History of Fashion and Clothing, Course
Apelrydsskolan
Båstad, SWE
Ethical Fashion Design, Gymnasium degree
Skills
Main Skills
Modelling
Sculpting
Texturing
Shading
Look Development
Layout
Secondary Skills
Rigging
Rendering
Lighting
Pattern Cutting/ Marvelous Designer
Compositing
Languages
English
Swedish
Danish
Fluent
Native
Intermediate